World Commander
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Live cross-server operation

The Long War

The Official Cross-Server Championship

One persistent war, fought across every World Commander Official Server. Pilot progress is authenticated by each server and consolidated into near-real-time global and server leaderboards.

Ends

Official reportingEvery 10 minutes
Leaderboard refreshAutomatic
Last confirmed update2026-10-17T11:51:18.330647+00:00
Community prize pool

A$100.00 shared across five categories

A$20.00 for each category winner. The starting pool is A$100, split equally across Generalist, Cold War, Helicopters, Missions and Logistics.

Help fund World Commander: every A$7 buys 10 points and adds A$3 to the prize pool. Buy up to 80 points in total and split them evenly across all five categories or place them in one category.

A World Commander account with a linked UCID is required. After purchasing, your UCID is locked until this competition ends; contact support to request a change.

Purchase Points
How it works

One leaderboard. Every official front.

Each Official Server sends an authenticated cumulative snapshot. The first report establishes a baseline; only later verified gains score, so retries, restarts, and older packets cannot create duplicate points.

01
GeneralistConfirmed combat victories
02
Cold WarCombat victories on Cold War operations
03
HelicoptersConfirmed helicopter victories
04
MissionsCompleted World Commander missions
05
LogisticsSupply runs and CSAR rescues
Expanded battlefield scoring

Developed ways to earn points*

Task bonuses can stack where stated

* Availability notice: Official Servers may not yet be running a World Commander version that supports every task below. These scoring options have been developed and will continue to be expanded; live scoring begins on each server as its supporting update is deployed.

01

Helicopters

Dedicated helicopter tasks reward rescue, battlefield support, capture work, and safely completed combat sorties.

TaskPointsConditions
CSAR pilot collected2Awarded once when a downed pilot is virtually loaded.
CSAR pilot returned6Pilot delivered safely to a valid friendly location.
Helicopter supply delivery2Category bonus awarded alongside the normal Logistics points.
Field repair completed4Deliver the required supplies to repair a ground force.
Helicopter-assisted base capture5Be within the capture area when the base changes hands.
Helicopter-assisted POI capture5Be within the POI area when capture completes.
Combat helicopter returned safely2Land safely after making at least one valid kill; awarded once per sortie.
02

Logistics

Emergency deliveries intentionally stack with the existing base-under-100% bonus, making endangered locations more valuable than routine deliveries.

TaskPointsConditions
Emergency resupply5Deliver to a base or POI below 25% supply.
Fully restore a base5A delivery raises the destination's supply to 100%.
Establish captured territory7Make the first successful supply delivery after a base or POI is captured.
Oversupply delivery1 per 20Awarded for each 20 useful supply delivered beyond 100%.
Long-haul delivery3Complete a successful delivery travelling at least 50 nm.
Ground-force repair4A supply delivery successfully repairs Border Protection or another eligible force.
Contested delivery4Deliver while enemy forces or players are within 15 nm of the destination.
03

Missions

These are bonuses on top of the existing 5 points for completing a mission, allowing each mission type to contribute its own tracked task totals.

TaskPointsConditions
Strike mission completed3Complete a Strike-type mission.
CAS mission completed3Complete a CAS mission.
Escort mission completed4The protected aircraft reaches its success condition.
CSAR or extraction completed5Successfully return the rescued or extracted objective.
Objective force eliminated3Destroy the entire registered target group.
Lossless operation4Complete with no participating players killed.
Rapid response3Complete within the mission's configured target time.
04

Generalist

General combat and territorial actions contribute across aircraft and battlefield roles.

TaskPointsConditions
POI capture participation5Be within 10 nm when a POI is captured.
Frontline defender2Kill an attacker within 10 nm of a friendly base or POI.
PvP aerial victory3Bonus for destroying an enemy player aircraft.
High-value asset destroyed3Destroy an EWR, SAM radar, command unit, or artillery system.
Enemy logistics interdiction2Destroy an enemy supply aircraft, helicopter, truck, or convoy asset.
Economical engagement3Destroy a target while weapon expenditure remains below 50% of the asset's value.
Successful combat sortie2Safely bank a sortie containing at least one valid kill; awarded once per sortie.
05

Cold War

Eligible Cold War aircraft earn additional points for period-appropriate flying and weapons employment.

TaskPointsConditions
Cold War airtime1 per 10 minFly an eligible Cold War aircraft.
Cold War mission completion3Complete any assigned mission in an eligible aircraft.
Cold War base capture5Participate in a base capture using an eligible aircraft.
Cold War POI capture5Participate in a POI capture using an eligible aircraft.
Guns-only aerial victory4Destroy an aircraft using cannon fire.
Unguided ground attack2Destroy a ground target using rockets, guns, or unguided bombs.
Multirole sortie5Record both a valid air-to-air and air-to-ground kill before landing.
Global theatre

Combined Championship

Synced

Overall Total

  1. 1 Paycheck 248 pts
  2. 2 87 SQDN “Strmf” 160 pts
  3. 3 Roller 1-2 Tarnus 26 pts
  4. 4 86th SQDN Heatmaker 25 pts
  5. 5 RAPTOR 1-1 (STITCH) 18 pts
  6. 6 86 SQN "Patesie" 16 pts
  7. 7 VEGA 16 pts
  8. 8 86 SQDN - Zman506 12 pts
  9. 9 Cptn.Rice 11 pts
  10. 10 grogu 7 pts
  11. 11 Goy1-1 | MooseKnuckle 6 pts
  12. 12 Chriso 5 pts
  13. 13 Player 4 pts
  14. 14 Ostarva 3 pts
  15. 15 SevenGER 3 pts
  16. 16 MrSquiggle 2 pts
  17. 17 The ATSB 2 pts
  18. 18 Froggdog 1 pts
  19. 19 Monty 1 pts
  20. 20 ShadowDCS 1 pts

Generalist

  1. 1 Paycheck 221 pts
  2. 2 87 SQDN “Strmf” 146 pts
  3. 3 86th SQDN Heatmaker 25 pts
  4. 4 Roller 1-2 Tarnus 24 pts
  5. 5 RAPTOR 1-1 (STITCH) 18 pts
  6. 6 VEGA 16 pts
  7. 7 86 SQN "Patesie" 15 pts
  8. 8 Cptn.Rice 9 pts
  9. 9 86 SQDN - Zman506 8 pts
  10. 10 grogu 7 pts
  11. 11 Goy1-1 | MooseKnuckle 6 pts
  12. 12 Chriso 5 pts
  13. 13 Player 4 pts
  14. 14 Ostarva 3 pts
  15. 15 SevenGER 3 pts
  16. 16 The ATSB 2 pts
  17. 17 Monty 1 pts
  18. 18 MrSquiggle 1 pts

Cold War

  1. Awaiting the first scoring update.

Helicopters

  1. 1 Paycheck 14 pts
  2. 2 87 SQDN “Strmf” 10 pts

Missions

  1. 1 Paycheck 12 pts
  2. 2 Cptn.Rice 2 pts
  3. 3 Roller 1-2 Tarnus 2 pts
  4. 4 86 SQN "Patesie" 1 pts
  5. 5 Froggdog 1 pts
  6. 6 MrSquiggle 1 pts
  7. 7 ShadowDCS 1 pts
  8. 8 猎空 1 pts

Logistics

  1. 1 86 SQDN - Zman506 4 pts
  2. 2 87 SQDN “Strmf” 4 pts
  3. 3 Paycheck 1 pts
Operational fronts

Official Server Breakdowns

2 reporting

Battle Budgies (Helos) MW

Overall Total

  1. 1 Paycheck 109 pts
  2. 2 87 SQDN “Strmf” 57 pts
  3. 3 Roller 1-2 Tarnus 13 pts
  4. 4 86 SQDN - Zman506 2 pts
  5. 5 Player 2 pts

Generalist

  1. 1 Paycheck 96 pts
  2. 2 87 SQDN “Strmf” 50 pts
  3. 3 Roller 1-2 Tarnus 12 pts
  4. 4 Player 2 pts

Cold War

  1. Awaiting the first scoring update.

Helicopters

  1. 1 Paycheck 7 pts
  2. 2 87 SQDN “Strmf” 5 pts

Missions

  1. 1 Paycheck 6 pts
  2. 2 Roller 1-2 Tarnus 1 pts

Logistics

  1. 1 86 SQDN - Zman506 2 pts
  2. 2 87 SQDN “Strmf” 2 pts

Caucasus Modern War (AAW)

Overall Total

  1. 1 Paycheck 139 pts
  2. 2 87 SQDN “Strmf” 103 pts
  3. 3 86th SQDN Heatmaker 25 pts
  4. 4 RAPTOR 1-1 (STITCH) 18 pts
  5. 5 86 SQN "Patesie" 16 pts
  6. 6 VEGA 16 pts
  7. 7 Roller 1-2 Tarnus 13 pts
  8. 8 Cptn.Rice 11 pts
  9. 9 86 SQDN - Zman506 10 pts
  10. 10 grogu 7 pts
  11. 11 Goy1-1 | MooseKnuckle 6 pts
  12. 12 Chriso 5 pts
  13. 13 Ostarva 3 pts
  14. 14 SevenGER 3 pts
  15. 15 MrSquiggle 2 pts
  16. 16 Player 2 pts
  17. 17 The ATSB 2 pts
  18. 18 Froggdog 1 pts
  19. 19 Monty 1 pts
  20. 20 ShadowDCS 1 pts

Generalist

  1. 1 Paycheck 125 pts
  2. 2 87 SQDN “Strmf” 96 pts
  3. 3 86th SQDN Heatmaker 25 pts
  4. 4 RAPTOR 1-1 (STITCH) 18 pts
  5. 5 VEGA 16 pts
  6. 6 86 SQN "Patesie" 15 pts
  7. 7 Roller 1-2 Tarnus 12 pts
  8. 8 Cptn.Rice 9 pts
  9. 9 86 SQDN - Zman506 8 pts
  10. 10 grogu 7 pts
  11. 11 Goy1-1 | MooseKnuckle 6 pts
  12. 12 Chriso 5 pts
  13. 13 Ostarva 3 pts
  14. 14 SevenGER 3 pts
  15. 15 Player 2 pts
  16. 16 The ATSB 2 pts
  17. 17 Monty 1 pts
  18. 18 MrSquiggle 1 pts

Cold War

  1. Awaiting the first scoring update.

Helicopters

  1. 1 Paycheck 7 pts
  2. 2 87 SQDN “Strmf” 5 pts

Missions

  1. 1 Paycheck 6 pts
  2. 2 Cptn.Rice 2 pts
  3. 3 86 SQN "Patesie" 1 pts
  4. 4 Froggdog 1 pts
  5. 5 MrSquiggle 1 pts
  6. 6 Roller 1-2 Tarnus 1 pts
  7. 7 ShadowDCS 1 pts
  8. 8 猎空 1 pts

Logistics

  1. 1 86 SQDN - Zman506 2 pts
  2. 2 87 SQDN “Strmf” 2 pts
  3. 3 Paycheck 1 pts

Competition integrity

  • Only active, registered World Commander Official Servers contribute. User Servers are excluded.
  • Players are merged across servers by their private UCID identity; UCIDs are never published.
  • Scores may trail gameplay by up to ten minutes plus normal network delivery time.
  • Purchased points are added once to the combined standings; server breakdowns show gameplay points only. Overall Total sums the five categories.
  • Refunded purchases lose their point bonus. Prize-pool contributions reflect retained complete A$7 bundles.